Tracks Menu: Mix
Mix Stereo Down to Mono
Converts the selected stereo track(s) into the same number of mono tracks, combining left and right channels equally by averaging the volume of both channels. An important reason to convert stereo to mono is that it produces higher quality for the same bit rate (and hence file size) in lossy, compressed audio files like MP3 or AAC. Stereo Track to Mono is not available with stereo tracks split into left and right channels, or where the start or end positions of the channels are different.
If you have a split stereo track, you can use the Track Dropdown Menu to join the channels into a single stereo track before converting to mono. This menu also lets you convert a stereo track to a mono track containing only one of the channels:
- Choose "Split Stereo to Mono" from the Track Dropdown Menu if your stereo track is not already split into separate tracks
- Close the unwanted track using the Track Control Panel. button at the top left of the
Mix and Render
Mix and Render mixes down all selected tracks to a single mono or stereo track, rendering to the waveform all real-time transformations that had been applied (such as track gain, panning, amplitude envelopes or a change in project rate).
The resulting track (called "Mix") replaces the selected tracks and is placed underneath any tracks that were not mixed and rendered.
Like all tracks, the "Mix" track can be renamed using the Audio Track Dropdown Menu.
If you try to mix two very loud tracks together, you may get clipping (it will sound like pops, clicks and noise). To avoid this, use the track gain controls to reduce the amplitude of all of your tracks before mixdown. |
See Mixing Audio Tracks for more details.
Mix and Render to New Track Ctrl + Shift + M Extra
This command performs the same actions as Mix and Render above, except that the original tracks are preserved rather than being replaced by the "Mix" track.
Rendering a single track
If you use Mix and Render or Mix and Render to New Track on a single track (this is basically just Rendering as there is nothing to "Mix") the track will retain it's original name and is placed underneath any tracks that were not mixed and rendered.
Which means that for Mix and Render the track is likely to be moved out of its original position (unless it is the last, or only, track in the project).
It will also become un-selected and will lose any previously set track properties such as display type and waveform colorway. {{ednote|1= Peter 09Sep19: we may submit a Bugzilla ENH for a single rendered track to retain its original position (and properties).
- Peter 10Sep19: [[ToDo-2] Can be edited when this is fixed: ENH Bug #2214 - Rendering a single track unnecessarily moves the track to project bottom and loses its properties }}